Academic research developed at DIA Winter Semester 2016-2017
Directed by Karim Soliman
Teaching Assistant: Ksenia Kalacheva
The Green Studio is a design studio that experiments using the computational tools to design a built environment that can be rendered in all kinds of medium. Following the footsteps of last semester we are will design the built environment that replace the green Chroma in post-production of movies
Last year we were realizing the utopias and dystopias from our favorite Sci-fi novels and our favorite superhero comic books. This semester we will travel in one place through time starting from its origin to understand why the place was created in the first place, how it ended up as it is today. So we can predict how it should be in the future. In other words, we will have to travel to the past to know where we should head to in the future.
We will travel through time in Berlin, particularly in the famous Kottbuser Tor. Our Design challenge is to design this plaza according to our needs in the year 2100. All the studios will work together to put a vision for the site in 2100 reflecting the change that will be happening in communication, transportation, building typologies and building programs. Also dealing with the relationship between public and private spaces. After setting the vision all together, each student will design a fully detailed building / part of the masterplan. Finally will combine all your work together to produce the studio’s vision of the future.
You will be introduced to an algorithmic design flow that we will expect you to design entirely your building within Grasshopper. Shape, structure optimizations are part of your task to deliver high quality detailed building.
In order to predict the future, we will need to intensively investigate all the technologies that would affect our daily life from mobility, communication, leisure, and business. Also topics such as Robots and Artificial intelligence, human cloning, augmented reality and many others.
We are lucky enough to live in a time where a shifting paradigm is happening in our life that may be more radical than modernism in its time.
Today our reality won’t be confined by what we can touch only. You will be able to slide between one time to the other to experience the same space in different time intervals (past-present-future). Through virtual reality glasses. So this semester in our final product we will take the experience to the next level. Instead of designing for 2D movies trailers, we will produce footage for a fully immersed 3D experience with Virtual Realities glasses.
We will visit the site during the excursion week together with other related sites and museums in Berlin to understand the layers of the city.
In the Green Studio, intensive group work in the studio space is a common culture. using the computational tools and advanced modeling software such as Rhino and Grasshopper , gaming software such as Unity 3D or Unreal engine to create interfaces and VR experience, and post production, editing tools such as adobe Photoshop, Premiere and After Effects is compulsory, previous knowledge of these tools is highly appreciated.
If you won’t design your future, you won’t have one!